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2024-2025

Barbora "Baru" Hrabovcová
[Project manager & Mid 3D Artist]

Hi! My name is Baru, and I am an experienced games industry 

Project Manager and Product Owner. I started my career as a 3D artist and currently work at a Mid-Weight level. I have proficiency in the entire 3D modelling pipeline, including blocking, 3D modelling, UV unwrapping, texturing, engine setup, and more!

I have created 3D visuals for two video game projects: SpaceCatch AR and Overflow, and was part of the lead production for SpaceCatch Classic. I combine a keen eye for detail and artistic experience with strong communication, organization, and team leadership skills. Welcome to my portfolio! ^▽^

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Professional WORK 

University WORK 

GAME ART SKILLS

[CORE]

HARD&SOFT-SURFACE MODELLING

CONCEPT ART

SCULPTING

OPTIMIZATION

TEXTURING

RIGGING

ANIMATION

LIGHTING

ENGINE SET-UP

UI/UX DESIGN

RENDERING

OTHER SKILLS

VIDEO
EDITING

AUDIO
DESIGN

EYE FOR
DETAIL

COLOUR
THEORY

SPATIAL
PERCEPTION

LANGUAGE
LEARNING

LEADERSHIP

FRIENDLY
PERSONALITY

PUNCTUALITY

TECHNICAL
PROFICIENCY

Contact me

OPEN FOR WORK. 

UK  |  LONDON

GMAIL     |    barbora.hrabovcova@gmail.com  

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  • Twitch

© 2025 by Barbora Hrabovcová.

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