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PROJECTS

MARON 7
the web
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PRO
work

SpaceCATCH

3D AR VIDEO GAME ASSETS

SpaceCatch: AR is a mobile AR action-RPG where players battle alien invaders, explore real-world locations, and upgrade gear. It blends real-time combat, progression systems, and AR exploration, expanding the SpaceCatch universe with interactive and immersive gameplay.

Work done: weapon 3D modelling, prop 3D modelling, environment 3D modelling, creature 3D modelling, mockups, textures, UV maps, rigs and more.

ACADEMIC
work

MARON

1.

3D ASSET PACK

MARON (meaning chestnut in Japanese), short for Mayonaka no Rounin Nuigurumi (Midnight's Wandering Plushies) is an original 3D art project. 

MARON is a fantasy restaurant built inside of a tree, run by the Chef who provides food and shelter to all shadow personas and sentient plushies that come to visit.

SOFTWARE USED:

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OVERFLOW

2.

PUBLISHED VIDEO GAME

Overflow is a 3D puzzle game developed by The Alt Project and published by Octopus 8 Studios.

 

You take on the role of Walter, a water droplet stuck inside a beach house, by transforming into his other states - alter egos, help him flood the house to eventually escape to the ocean!

SOFTWARE USED:

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One WITH NATURE

3.

3D ANIMATION

One With Nature is a 3D animation based on an original fantasy concept resembling a warrior returning to his place of origin - nature after they were fatally injured.

SOFTWARE USED:

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HIGANBANA

4.

VIDEO GAME

The Higanabana Onsen's spring water has the power to absorb the best qualities of a customer that has entered it. The owner sampled these and injected them into the flowers in the bathhouse's gardens.

Take on the role of the owner's grandson and complete the herbarium book, discovering all 17 best qualities - completing the Ultimate Moral Code.

SOFTWARE
USED:

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Mina decided to abandon her plans of becoming a corporate software engineer and flew to Japan to become her grandmother's ramen shop apprentice. Mina and one other young adult from the town of Kyotamba took care of the boba tea side of the business where her nan with the help of two trainees oversaw the noodle shop.

The youthful spirit of the shop soon became a pulling force for many food enthusiasts coming from the whole Kyoto Prefecture.

KIMOCHIII RĀMENYA

5.

3D ARCHITECture

SOFTWARE
USED:

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6.

YAMIO Rengōkai

original concept art

Yamio Rengōkai is an open-world action role-playing game set in Zen, a vertically built dystopian cyberpunk city. You take on the role of Ash, the leader of a ten-founder biker gang running the Association of the Moonless Night.

 

Five years ago, you and nine other young adults fled a government training facility where you had been trained to become specialists in various fields. You found out that the government was trying to destroy your personal research which could potentially lead to the solution to the world's radiation crisis. This was the ultimate turning point that led you to flee the facility and go off the grid.

SOFTWARE USED:

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ASH - YR

7.

3D character model

This is a 3D character model built upon the concept of the main character - Ash of an original video game Yamio Rengōkai described above.

SOFTWARE USED:

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other 3D

8.

sculptures, models

I follow and complete tutorials in my free time to get a better hang of a concept or to grasp a new pipeline to better my 3D/artistic skills.

The models showcased are the product of my further self-studies.

SOFTWARE USED:

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THE WEB

9.

ORIGINAL Game Design Document

3D first-person solo Battle Royale video game for twelve players. The objective is simple, be the last one standing and you will be rewarded with the badge of the Spider. The game is designed in an ‘everything but guns’ theme, allowing players to build and use items such as flamethrowers, tear gas, traps, bottles of acid, locating technology, and utilizing anything they can get a hold of.

Can you prove that your blood is not the one of an average fly?

SOFTWARE USED:

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Overflow
One With Nature
Higanbana
Kimochiii
Yamio
Ash
Other3D
The Web
Pixel Art

THE WEB

10.

Pixel art adaptation

This is a pixel art adaptation of the original video game concept described above where you compete against 11 other individuals in a Battle Royale style set in a high school with a lot of hidden rooms and pathways.

Each time a player is eliminated, the time progresses by an hour, slowly day turning into night.

SOFTWARE USED:

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Contact me

OPEN FOR WORK. 

UK  |  LONDON

GMAIL     |    barbora.hrabovcova@gmail.com  

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© 2025 by Barbora Hrabovcová.

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